Game Design:

  • Controls: Press the spacebar to change the gravity direction.
  • Red objects: Obstacles.
  • Yellow objects: Moving obstacles.
  • Pink objects: Door-opening buttons.
  • Blue objects: Doors.

Technical Details:

Submission Form Link: https://docs.google.com/document/d/1GRXy41hVv9LnsPsP1Z2qdNmy0yozeXuiOdSY-iC-fvg/...

GitHub Link 

  • Player Objective: Players must press the spacebar to avoid obstacles and reach the destination. Initially, I set the gravity value very high, causing game objects to move too quickly, making the game extremely difficult. Therefore, I reduced the gravity for all objects to a quarter of the original value.

  • Balance: I spent considerable time designing and implementing obstacle waves. To prevent the game from being too predictable, waves are randomly selected from a pool. However, to ensure the game's difficulty increases gradually, the waves are divided into easy, medium, and hard sections.

GamePlay Video:


Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorXiashuoZSR
Made withUnity

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