Gravity
Game Design:
- Controls: Press the spacebar to change the gravity direction.
- Red objects: Obstacles.
- Yellow objects: Moving obstacles.
- Pink objects: Door-opening buttons.
- Blue objects: Doors.
Technical Details:
Submission Form Link: https://docs.google.com/document/d/1GRXy41hVv9LnsPsP1Z2qdNmy0yozeXuiOdSY-iC-fvg/...
GitHub Link
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Player Objective: Players must press the spacebar to avoid obstacles and reach the destination. Initially, I set the gravity value very high, causing game objects to move too quickly, making the game extremely difficult. Therefore, I reduced the gravity for all objects to a quarter of the original value.
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Balance: I spent considerable time designing and implementing obstacle waves. To prevent the game from being too predictable, waves are randomly selected from a pool. However, to ensure the game's difficulty increases gradually, the waves are divided into easy, medium, and hard sections.
GamePlay Video:
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Author | XiashuoZSR |
Made with | Unity |
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